They have some cool new mechanics and massive new mission tree. Low religious unity at the start, only gets worse as you conquer provinces. New comments cannot be posted and votes cannot be cast. Fortify ancient forts and reclaim lost lands. Another event that I recommend restarting for, is if your King dies before December 11th. His love of history, geography, and all things map-related, are certainly a contrast to his pursuit of a master in civil engineering. The king has a unique modifier that gives -50% liberty desire (LD) in subjects plus an additional -5% from being benevolent. So they can play the game with joy. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. The Sultanate is given many tools that enable tall gameplay, while also enjoying a lot of claims in northern India and Burma. Complete EU4 World Conquest Guide - Timurid Mughals Opening Moves! The Mughals were Muslims ruling over a population that was mostly Hindus. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitter: https://twitter.com/TheRedHawkYTBecome a member: https://www.youtube.com/channel/UCSRjWr3pAEaBvi0u6bdexTw/joinIn this video titled EU4 1.32 Mughals Guide - HOW To Do THE EASIEST WORLD CONQUEST I make an EU4 Guide for The Mughals starting as The Timurids for Europa Universalis 4 1.32 Origins. With a stronger and highly disloyal vassal and only 4 provinces under your direct control, rebellion is inevitable. The save file is available for all Tier 1 and above Youtube members in the save-games Discord channel. The Mughals weren't the first Muslim empire in India, no idea where you got that from. Well, it turns out it was a shit move and it seems to have ruined my game. Only get the first 3 to start and finish it up later. Keep Ottomans on your side to deter coalitions from declaring, Spread out the AE by conquests in different directions, Some downtime in between conquests to catch up on tech and develop institutions. The mission tree is one of my favorite ones. On the southern front you will have to be opportunistic. The british Conqured them outside of the games scope, they were a super power till them controling most of India. I hope this guides helps out players who are looking to try Mughals in the new patch. Is there any reason not to switch to Hindu? #2. Europa Universalis IV. Setting rivals sometimes leads them to seek stronger allies. MrMartinus 1 yr. ago FandomSpot is neither affiliated with nor endorsed by any brands or trademarks on this site unless explicitly stated. Is this game supposed to be an "on rails" history book experience now? This will be atypical as well, of course, but in . Its national ideas are nothing exceptional. While weaker than many nearby nations, Malwa makes up for it with its flexible diplomatic situation in the early game. This is the first part of my Mughals world conquest and one faith run as. Cookie Notice EU4 1.34 Mughals Guide - The BEST NATION For A WORLD CONQUEST The Red Hawk 112K views 3 months ago IcePyre 81K views 2 years ago I converted to ZOROASTRIAN as TREBIZOND in EU4. The introduction of a new DLC that focuses on the Indian subcontinent has been long coming, and with a name like Dharma, the intentions of Paradox to improve the game outside of warfare has been announced in one of the most diverse regions on the planet. Only do a couple of states at a time. As some of you said, they already get tolerance from Indian sultanate, and less national unrest from their ideas. In patch 1.30 i did a fun Mughals playthrough and realised that i got quite close to a WC, recently I decided to try to actually do a WC as the Mughals, and with the new monuments that have been added in the latest patch I saw quite a few nice ones, (mostly Kashi Vishwanath which gives -15%CCR and -10%AE) and since AE was one of the issues in the early game in the previous run i thought maybe it might be worth going Hindu instead. All diplo relation slots are filled with vassals. The sultanate is formed from the combination of the lands of the Sunni Timurids and Delhi on April 21, 1526, gaining cores, bordering fellow Sunni Khiva, Bukhara and Yarkand to the north, Bengal to the east . European conquests are easy as Ottomans will help you out. Propagate religion with trade policy in trade company regions (only applicable late game). Contents 1 Decisions 1.1 Form Mughal Empire 2 Missions 3 Strategy With EU4 1.32 Origins releasing the meta and the starting moves for many nations on the map has changed, so of course new and up to date guides are needed. New Portraits 42 new advisor portraits for Indian nations and cultures. Dont set any rivals just yet. On December 11th, set Ajam as rivals and declare immediately. Out of all nations, why make the Mughals the most powerful? In my current run I have plenty of all of these (except Ibadi, which I only have a few) and can't decide on which would be the best. As far as I am concerned, the fun in this game has always been about. Your neighbors will probably hate you. Although having no unique achievements makes this less of an appealing choice. just converted to Hindu but I don't see the Buddha deity on the select deity menu. You get an achievement for completing it entirely. Helping Sirhind usurp Delhi can give you a temporary ally while you deliver a killing blow on your southern rival of Bengal. His life's work has been to keep the empire his father built together, unifying it after Timur's death and then stamping out any rebellions against his own rule. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. The Mughal-Safavid War of 1649-1653 was fought between the Mughal and Safavid empires in the territory of modern Afghanistan.While the Mughals were at war with the Janid Uzbeks, the Safavid army captured the fortress city of Kandahar and other strategic cities that controlled the region. #3. Strong allies are the sultanates of Delhi and Malwa. There is plenty of historical flavour in using a Muslim Empire to force convert populations to Islam. How do I get the Buddha deity as Hindu Mughals? While its national ideas are lackluster, they complement their playstyle quite nicely. Usually, Ajam only has a minor ally. Especially when controlled by a player. Malwa makes the cut for this list mostly due to its great starting situation. That said, the lack of a unique achievement is a pity, as it makes Gujarat less appealing to aspiring achievement hunters. Its probably the most infamous achievement in the game it requires you conquer all of India by 1550. Report. Transoxiana have some cores on Uzbek that we can get back before integrating them. 3) Leave most of your tributaries alone / improve relations. Nepal has a national idea set that is comparable to Prussias. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You get claims in northern India with Timurids missions. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4mughals #eu4afghanistan #eu4guide #eu4building #eu4playingwide But if the Mughals are somewhat "naturally" going to be of the Muslim faith, isn't that just bad design there? Admin-Espionage policy as well, if you want to take Espionage Ideas. The only frequent invaders that make an appearance are Timurid princes forming the Mughals but thats a part of the Indian experience! Diplo/Humanist- If you dont have enough admin points, go for diplo. Alliances will not be easy to form due to your religion. You can convert provinces in your vassals area. Youll start with an excellent ruler and good national traditions, as well as a small military buff from your first mission. Consider dividing conquests between northern India and Caucasus region, to take provinces in Persia trade node, Can stack this with Admin Idea group CCR early game, Mughals get free claims in northern India, so CCR stacks further, Free claims in basically all of India as you complete missions. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Various missions encourage developing your lands and interacting with the Marathas estate. So taking the extra states and the extra admin policy slot instead might make more sense (More testing needed). Not the easiest achievement for sure. Neither are you supposed to convert to Hindu. Its unique because its the only animist nation in India. All the strategic gameplay varieties etc. Right, I understand that the devs have decided you need humanist for everything now, but considering I was going for a religious centered game, I didn't pick it. A Delhi campaign will be a challenge early on. 4) Colonize like crazy into the New World. Aren't they supposed to be Muslims historically? One village at a time. World Conquest possible. New comments cannot be posted and votes cannot be cast. Edit: Added few lines. Sindh (Delhi),Bengal, Vjayanagar, Bahmanis are just peak EU4 experience. Good strategy. Your mission tree will lead you down a path of overseas expansion, making the Indian Ocean your personal lake. SirTalkALot Mar 22, 2018 @ 9:13am. After that, turn north against your former friend and form Delhi yourself! And with two unique achievements, Kandy is a campaign all achievement hunters are bound to do at some point. -- William of Stonham, why do you have any land stated in asia is the real question. You can always culture convert and form it as anyone! EU4 1.31 Timurids to Mughals Guide - World Conquest The Red Hawk 99K subscribers Join Subscribe 2.1K 76K views 1 year ago Discord: https://discord.gg/ksDjjUhKHd Twitter:. Your mission tree in general is extensive, focusing on dominance of the Indian Ocean. With Culture shifting you can form the Mughals as Ulm. mughals - EU4 Guides Timurids - Mughals Guide 1.26 [Dharma DLC] Mughals got a major buff in 1.26 patch/Dharma update. Conflict with them is inevitable. An EU4 1.32 Mughals Guide where we get the eu4 True heir of Timur achievement in 1500 as the nation of Afghanistan. The Indian Ocean and the Arabian Sea to the continents southeast and southwest respectively grant the region natural protection against outside forces. Manipur isnt a nation I would recommend to beginners. Hindughals (Hindu Mughals) are incredibly powerful after they develop both of these to their highest level. Title says it all. Not a viable option till mid to late game. Is there any reason not to switch to hindu? First, you need to break free and annex your overlord because you begin as a vassal. Consider keeping them even if you form another nation. In fact, they're so great that I decided I wanted to start a Mughals run where I convert to Hindu instead of staying Sunni. IcePyre 15.7K subscribers 103K. Also im not 100% about the idea groups i should take, my plan is:Admin-Diplo/influence (not sure if i should do 1 or both) - Religious - Quantity - Humanist - Quality - Economic - Expansion - Defensive, Benefits from going Hindu(in my opinion):More use of Deus Vult casus belli,Early high CCR (10 % from Diety and 15% from monument, 25% from admin ideas, and 25% Mughal ideas)Better monuments than Sunni monuments (Sunni is probably better for 1 faith), Also feel free to leave some other tips and tricks. Next you should take a military idea to buff up your army. "You know how the English conquered Wales? After that it will depend on what you are going for as late game Mughals. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. After a lifetime of war and iron fisted rule, Timur's heir and son, Shah Rukh, has finally passed on. No unique events or mission tree, and a national idea set thats mediocre at best. After an initial victory over Jaunpur, the campaign becomes significantly more relaxed.
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